Semi-relaxing, top down, local multiplayer, free-for-all.
Designed for 2 to 4 players.
I was the sole creator of IOTA. I created all the code, art and sound effects for this project.
Programming all the mechanics which included the player controller, player interactions, power-ups, menus and camera controller.
Liaising with musician to create relatable music for the theme of the game.
Art creation within the particle system which include players, power ups and damage effects.
Art creation and design structure of in game tutorial.
Create sound effects for players actions and power ups.