Arcade, local multiplayer, last player standing.
Designed for 2 to 4 players.
I was producer, designer, programmer and partial artist or this project. This project was completed within 2.5 days with a main team of 3.
Programming all the mechanics which included the player controller, player interactions, spawning system for boxed toys, camera control and life counter.
Coordination with art team to create modular toy boxes.
Art creation which included the main menu user interface.
Implementing animations of characters and linking them to player controller.