Arcade, local multiplayer, last player standing.

Designed for 2 to 4 players.

Toy Breakout Image1.png

I was producer, designer, programmer and partial artist or this project. This project was completed within 2.5 days with a main team of 3.


  • Programming all the mechanics which included the player controller, player interactions, spawning system for boxed toys, camera control and life counter.

  • Coordination with art team to create modular toy boxes.

  • Art creation which included the main menu user interface.

  • Implementing animations of characters and linking them to player controller.

Toy Breakout Image2.png

TOY BREAKOUT was created for a 2.5 day game jam with the theme of multiplayer.


If you would like to download TOY BREAKOUT click the link below, it will take you to my page:

Please note the game is only mapped to Xbox 360 and Xbox One controllers.