WAY TO THE WOODS
A third person adventure game where a Deer and Fawn must embark on a journey through an abandoned world of the unknown to get home.
My initial role was to be a design consultant, however this role quickly developed into much more. I was able to expand on the pre existing ideas and add more of my own throughout design, player interaction and story elements.
Consulting on design elements, including player interaction, level design, narrative and UI elements.
Greyboxing sections and setting up initial camera controls.
Expanding on the games narrative.