WAY TO THE WOODS
A third person adventure game where a Deer and Fawn must embark on a journey through an abandoned world of the unknown to get home.
My initial role was to be a design consultant, however this role quickly developed into much more. I was able to expand on the pre existing ideas and add more of my own throughout design, player interaction and story elements.
RESPONSIBILITIES INCLUDED:
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Consulting on design elements, including player interaction, level design, narrative and UI elements.
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Greyboxing sections and setting up initial camera controls.
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Expanding on the games narrative.

Working closely with Anthony Tan (creator of Way To The Woods) was a breath of fresh air. We could communicate clearly with just about anything regarding the games direction.
